design
Posted May 7Product Designer
United StatesHybrid
Responsibilities
- Collaborate with cross-functional teams to conceptualize and execute high-fidelity prototypes for mobile and tablet interfaces, translating concepts into user-friendly designs that align with our brand and business objectives.
- Conduct comprehensive UX research and testing methodologies to gather user feedback, identify pain points, and iterate on UI design solutions for optimal user satisfaction on mobile, tablet, and desktop.
- Cultivate empathy for end-users across product teams & stakeholders by creating and maintaining user personas for mission operators..
- Collaborate with developers to design and build data-centered tools with intuitive mobile and tablet interfaces that improve operator and user experience.
- Create, collaborate, and iterate on user flows, user personas, user roles, user journeys, and other UXI design artifacts.
- Plan iterative UI design improvements that improve the mission user experience
- Document UI solutions and contribute to the team's shared component library.
- responsibilities are not exhaustive and additional
- responsibilities are not exhaustive, and additional
Requirements
- You'll shape mobile and tablet experiences for operators managing Kubernetes infrastructure in high-stakes environments — from submarines to forward operating bases to tactical vehicles.
- This role requires expertise in designing mission-critical interfaces that work seamlessly across device types and form factors, serving users ranging from non-technical mission operators to field technicians.
- Develop a deep understanding of disconnected operations, classification boundaries, and DoD operational constraints. Required Experience and
- experience designing mobile and tablet versions of enterprise software with clear examples of:
- experience with at least 1-2 years designing enterprise mobile/tablet applications
- Strong domain knowledge of both Android (Material Design) and iOS (HIG) design patterns — demonstrated understanding of platform conventions and when to diverge
- Solid proficiency across system design, UX/interaction design, and visual design
- Proficiency in Figma — component libraries, auto-layout, variables, responsive design techniques, and developer handoff
- Understanding of accessibility fundamentals (WCAG 2.1 AA minimum) with specific attention to mobile contexts: contrast for outdoor viewing, touch target sizing, one-handed operation
- experience designing mobile and tablet versions of enterprise software — you've solved the challenges of translating complex workflows to smaller screens •
- Experience with adaptive layouts across phones, tablets, and foldables
- Understanding of responsive design principles and breakpoint strategies
- Knowledge of mobile-specific interaction patterns: swipe gestures, pull-to-refresh, bottom sheets, floating action buttons •
- Experience designing for offline-first or disconnected scenarios Technical & Domain Knowledge:
- Familiarity with Tailwind CSS utility-first approach and constraints — enough to have informed conversations with engineers about feasibility and implementation
- Understanding of progressive web apps (PWAs) or hybrid mobile development approaches
- Basic understanding of Kubernetes concepts or willingness to learn (containers, clusters, pods, deployments)
- Understanding of how operators interact with infrastructure management tools in field environments Work Style & Communication:
- Excellent visual and verbal communication skills with the ability to articulate design decisions to both technical and non-technical audiences
- Proven ability to work autonomously, know when to ask for help, and actively resolve dependencies
- Experience working fully remote with distributed teams across time zones Preferred
- experience with iOS (HIG) and Android (Material Design) conventions, including when and why to diverge from platform standards
- Ability to design meaningful animations and transitions that enhance usability for task-focused users Prior
- experience with operator interfaces, command-and-control systems, field tools, or mission-critical software •
- experience designing for government, military, or highly regulated industries (helpful but not required — the right mindset to learning is what matters most)
- Understanding of DoD classification levels, disconnected operations, or air-gapped environments •
- Strong understanding of one-handed mobile UI patterns and ergonomic considerations •
- Experience with dark mode design and high-contrast themes for outdoor visibility •
- Experience leveraging AI tools for accelerating UX processes without sacrificing quality
- Knowledge of device management systems (MDM/EMM) or enterprise mobility management
- experience delivering technology programs across the federal market. What We Do
- We proudly support defense and civil agencies across the U.S. government and we work closely with the creators of leading-edge software solutions to deliver value to the mission-owner by improving the security and consumability of commercial software products. What We Work On Kubernetes
- Cloud Environments (AWS/GCP and Azure)
- Infrastructure-as-code (like Terraform/Pulumi)
- Building Kubernetes and cloud native applications
Experience
- 3-5 years of product design
Benefits
- Full compensation packages are based on candidate experience.
- Compensation ranges are established using national benchmarking data and apply across all geographic locations within the United States.
- Remote - USA $147,375 — $192,625 USD Who We Are
- We share a vision of freedom and security for the advancement of progress and innovation.
- Our commitment to this vision, and to our mission-driven customers, means a commitment to speed, user
- Medical/Dental/Vision
- Premiums are 100% Company Paid
- Health Reimbursement Account Life Insurance
- Disability Insurance Financial:
- 401k Retirement Plan
- Home Office Budget Leave:
- We offer all full-time Unicorns Flexible Time Off (FTO) plus all Federal Holidays, one week for Thanksgiving, and two weeks for Christmas and New Year’s
- Paid Parental Leave Learning:
Additional details
- Defense Unicorns is seeking a Product Designer for UDS Fleet Management, with a specific focus on our remote deployment tools, designed for disconnected field operations.
- responsibilities may be assigned based on the evolving needs of the organization. We are seeking a dynamic individual who is able to adapt and take on new responsibilities as they arise.
- Help define early product concepts, flesh out the high-level workflow and micro-interactions of a feature, and execute on an effective visual design for mobile and tablet applications.
- Web-to-tablet responsive design with specific UX/UI decisions clearly articulated
- Complex workflows adapted for smaller screens while maintaining functionality
- Adaptive layouts that work across different device sizes and orientations
- Information architecture optimized for mobile contexts Core Design Capabilities:
- Ability to explore different solutions, identify trade-offs, and articulate a strong rationale for design decisions •
- Experience facilitating design critiques, user testing sessions, and stakeholder reviews Mobile & Responsive Design Expertise: Proven
- Strong facilitation skills for design workshops, user research sessions, and alignment meetings