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design

Posted May 26

Product Designer

at Heidi

Remote

Responsibilities

  • Produce pixel-precise, interaction-complete work you'd put in your portfolio, not work that just clears the bar

Requirements

  • Use AI tools as part of your process: generating variants, accelerating exploration, moving from rough concept to refined solution faster than traditional workflows allow
  • You use AI tools (Figma AI, Claude Code, or similar) as part of your workflow: regularly and with intent, not occasionally
  • This is a beta feature to avoid spam applicants.

Benefits

  • We offer a $1,000 annual learning and development budget, a $150/month health and wellness allowance, a $500 home office budget, 26 weeks paid primary parental leave and 18 weeks paid secondary parental leave, fertility support up to $10,000, four weeks of work from anywhere per year, and serious equity.

Additional details

  • We're looking for a product designer who designs, prototypes, and ships. Someone who knows the difference between software that works and software that makes someone smile.
  • Clinicians use Heidi to get away from keyboards and back to patients.
  • We want the product to feel as considered as the best software you've ever used: cohesive, quiet, and precise across every surface.
  • When a clinician's tools feel right, they spend less time fighting software and more time with patients. That's the job.
  • You'll own specific features across Heidi's product surface, from the first rough frame through to what lands in front of clinicians.
  • You'll work directly with engineers, care about the 3px padding issue as much as the information architecture, and ship work you're proud of, not just work that passes review.
  • This role is based in Sydney or Melbourne. If you're somewhere else and you're exceptional, we'll make it work.
  • We don't care about logos. Show us what you've made, and tell us why it's good. What You'll Do
  • Work directly with engineers during implementation, reviewing builds and flagging where quality has slipped from the spec
  • Sweat the details that separate good software from trusted software: type choices, spacing, motion, micro-interactions

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